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HipnikDragomir

96 Art Reviews w/ Response

All 207 Reviews

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Clever

It's alright, but I can tell it was a quick little joke. The colouring and shading are simplistic. Looks brutal/freaky enough, so good job on that. Not sure about the mouth, though. Maybe a different-looking bite might look better. Some scenery might also help depending on what it is. Her arms look too long. Some blood and such on her and the child would look good.

mohawkade responds:

The lack of scenery and bad anatomy is a nod to the original painting... Originally I was going to give saturn a wig and a dress, but I didn't think anyone would get the joke. So I went the other way around.

Purty

All right. I dig the colours and (I think) those texture packs have something to do with it. Very sparkly. You did a good job visualising the background as that of someone that's in-grown and depressed. The colouring of the hair looks really cool but I don't like the blunt lines where it goes from lighter red to darker. Would've been better to blend them more. Teh different shadings of the skin look good, too.

However, the head is way out of proportion. At the very left edge of her face, I think I see the very tip of an eyebrow or something, but it looks like an ugly smudge. The stark black of the clothing just clashes with the rest of the vivid picture. If you're trying to make it look edgy, I get it, but it doesn't work here. The hands don't look very good, especially the left one. You may also want to look at its twisted wrist. The mouth also looks messy. Better to leave out that lonely line at the right. The shape of her face irritates me, too. It's too kawaii anime and kills any emotional connection with the image.The shaping of her left arm, too, looks odd.

I'm not sure what to say about the overall line art. It's part of anime, but this picture has too much detail for it and it stands out sometimes like an eyesore. Perhaps it'd be best for the hair not to have those lines. Maybe you could try the realistic approach and work more with values (shadings).

xShellah responds:

I could only find myself nodding at everything you pointed out, all the 'bad' features really annoyed me too, especially the head. My only excuse for it is that it was a vent drawing so I wasn't trying to present anything perfectly, but then again it is very annoying! xD
Thank you for the great advice though! I'll work on my style development and avoiding typical animu looks. :) x

Okay

It's got that consistent art styles from your other drawings. You may want to smooth out some edges here and there. Also, work on your shading. The neck has the black patch, but her side has hatching style.

JaviJavi responds:

i appreciate the critiques man, im always looking to improve so thanks !

Going and going and going...

Ah, but there is someone missing! The "X" from Megaman Zero! I don't remember if he was real or not, but you still included plenty of NPCs, so he should've been in there, too. Anyway, good job on this. It's great to see all the iterations throughout the years in one consistent image. Even though each Megaman has his own art style, you style managed to mostly capture it and sorta combine them into one. I dunno. The thing's stylish. I see that you made the main characters stand out with an outline. The bottom X ones look a bit too modern anime-ish, though.

Regardless, the over-all thing is a treat. Good job.

Wavechan responds:

omg! Actually, I did almost sketch X from Mega Man Zero in. XD I really wanted to do his Cyber-Elf version but I just couldn't find any reference for him :( Not even in the official artbooks!

Okay

The only thing I'll say here is the ratio of the thigh to the leg, the shoes are really big, and you need to work on drawings hands and the lines of folds. You're improving, but your line art still doesn't match your colouring. I think the pencil tool looks too stiff for all this. Try using the brush and see how that goes.

bocodamondo responds:

bad idea. i have a shaky hand, i need the flash pencil tool line corrector. if i dont use it, the lines will be all swoppy and ugly and thats noo good

Pretty good

I like the art style. It's like an exaggerated kind of manga (if that's even possible). I do suggest that you work on your spelling, punctuation, etc. Since comics have constant dialogue, it needs to be written professionally to be taken seriously. The situation in this part is cliche, but if it goes somewhere unique, it'll work out fine. I suppose the background could use a little more work. Also, the grey "outline" of the speech and thought bubbles makes me a bit nauseous.

JaviJavi responds:

i think the whole grammar aspect of this comic has been hard to tackle for me since im trying to find a balance between ebonics and proper grammar lol. Also this is my first time attempting to write any kind of story all haha. But i appreciate what you said and ill work on it so the comic can be better thanks for your input man ^.^

Good concept

This is actually a really good-looking sketch of a greater picture. If you put the effort into making this legit detailed, it would look fabulous.

Cenaf responds:

thanks. But sadly i rarely come back to unfinished works. :<

Great concept

Tis looks like a good character. There aren't enough blue, half-cyborg, wrecking ball-wielding, dreadlocks-haired guys. It is a bit sketchy, but the colour saves it. In fact, the current "art style" looks pretty good. Like some sort of old Japanese scroll look, knowwutimsayin'? Go ahead and develop this guy more; he looks interesting.

Cenaf responds:

Thanks.
Well the character is already developed fully. It wont be interesting telling stuff about him outside the story, so maybe sometime i ll finish something involving him.

Pretty good

I'm just gonna hit the flaws: the hair that's over-head looks too stuck to her face; it's not out there enough. Her forehead is gigantic, but that could be the real thing. The eyes and eyebrows are too far apart and the eyeliner/eyelashes/whatever that is looks incomplete and messy. The lips look like hooker lips and not very angle-correct. Her left (our right) nostril is pushed back because you drew her finger in front of it, but it's not actually touching. Also, there's a line there and the hole is too big. The forearm up front is too wide and muscular-looking compared to the rest of her, especially the arm itself. The straps throughout aren't at the realism level like the rest of the drawing; they look simple. The layering of her right (our left) arm and the torso is confusing. If the torso is in front, you should've made it wider or the arm thinner. The line between that arm and forearm is too defined and stretches across the whole thing. The shadow being cast from her hair under her neck looks like some folds rather than a shadow. Speaking of which, the folds of her armpits are too defined, as well. There's something about her jaw and chin that I don't like. The hairline isn't detailed enough. I suppose the (whatever that outfit is called) ought to have some detail and shading, but whatever.

Well, the positives are that it looks overall good and the value around her actual body is great. Good positioning of everything.

...... wait, this is supposed to be Scarlett Johansson? ...hmmm, it doesn't look like her at all.

Well, you've got the potential. Just look over the little details here and there when you're drawing and you should do fine.

Jimpi responds:

Thank you very much for your insights. Photo by which I drew my Googl searched as Scarlett Johansson and I think that's definitely part of her.

And always try to improve and therefore greatly appreciate your advice, thank you again.

And sorry for my bad English using Google Translate. :)

Proportions and such

The overall sketch is pretty realistic and crap, but there are some proportional issues here and there. Her left arm is much thinner than her right and her waist and butt are too wide when compared to everything else. The legs seem a bit thin, too, but that might be an illusion from the butt's width. The value all around is good, but there are till some lines too visible here and there and they and some edges look a bit rough. The hair doesn't look realistic, but I suppose the focus of this was the body, so that's excused.

Rough, but you got the main thing and show potential. Keep at it.

Jimpi responds:

Thank you. I still work on proportion. I try and try and Im better and better.

My mom says I'm handsome.

Michalis Nicolaou @HipnikDragomir

Age 30, Male

Being sad

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