Hey, here's what inspired me artistically this week:
1. Yuyu Hakusho - A cartoon that came out in the early/mid-90s. In a similar vein to Dragon Ball Z, it’s full of action and comedy and overall charm. I’ve been rematching it with my roommate little by little, and thankfully she’s really into it, too. Great team chemistry between the main cast, snarky dialogue, and fighting choreography to make for a wholly entertaining show.
2. My animation class/instructor - Since I taught myself, for the most part, how to animate, I really don’t feel like I need instruction since I haven’t actually learned anything in the three traditional animation classes I’ve taken. However, my instructor Brian Kennon has an eagle eye for it and always points things out that I could improve. The case here being better pose-to-pose sequencing to get a better read of what’s going on. I’m more akin to subtle/realistic visuals, but it’s still a fun challenge.
3. Devs Play - A little segment on Youtube from video game developer Tim Curry, where he basically interviews other developers while they play games they’ve made in the past. I really enjoy these interviews where the people behind older games discuss what they went through to make them. Especially companies whose games I grew up with and have been following my entire life. Great way to learn the process and subtle things that wouldn’t cross your mind.